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Thread: [MED PRIORITY] stuck loading objects

  1. #1
    Kickstarter Alpha Nomad
    Join Date
    Aug 2016
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    [MED PRIORITY] stuck loading objects

    Game Version: 0.5.1
    OS: Linux
    Simple Description: Can't load a certain world, loading objects stops at almost finished
    Detailed Description:
    I don't remember if I exited that world successfully. The game likes to freeze randomly (without writing logfile) so it's possible that the previous session crashed.

    I did not build any vehicles. I'm not even sure if I built anything.

    Save attached. The file is edited, some tables truncated/removed so it will not load. I left the machine related tables intact.

    Reproducibility: Every time
    How to Reproduce: Load the (original) savegame
    Log file:
    ... Active blocks loaded
    Loading machines on pos: (-12949.9, -9408.6, 0.0), size: 464
    Object reference not set to an instance of an object
      at MachineBuilding.Structures.ActiveBlocks.ActiveBlock.SetActiveBlock (.ActiveBlockDaemon activeBlock) [0x00000] in <filename unknown>:0 
      at MachineBuilding.Structures.GridChunk.LoadBlock (Int32 blockId, Vector3I position, RotationI rotationInChunk, Single health, Single weld, UInt32 activeBlockId) [0x00000] in <filename unknown>:0 
      at MachineBuilding.Structures.Grid.LoadBlock (Int32 blockId, Vector3I position, RotationI rotation, ColorI color, Single health, Single weld, Boolean isInGround, UInt32 activeId) [0x00000] in <filename unknown>:0 
      at MachineBuilding.Builder.BuilderLoader.LoadBlock (MachineBuilding.Structures.Grid grid, System.Xml.XmlNode blockNode, Boolean spawn) [0x00000] in <filename unknown>:0 
      at MachineBuilding.Builder.BuilderLoader.LoadGrid (MachineBuilding.Structures.Grid grid, System.Xml.XmlNode gridNode, Boolean spawn) [0x00000] in <filename unknown>:0 
      at MachineBuilding.Builder.BuilderLoader.LoadFromStream (System.IO.Stream stream, Vector3 position, Quaternion rotation, Boolean spawn) [0x00000] in <filename unknown>:0 
      at MachineBuilding.Builder.BuilderLoader.LoadMachineFromString (System.String data, Vector3 loadPosition, Quaternion rotation) [0x00000] in <filename unknown>:0 
      at MachineBuilding.Builder.BuilderSavingDaemon+<LoadNearMachines>c__Iterator49.<>m__85 (IDataReader reader) [0x00000] in <filename unknown>:0 
      at Database.SQLite+<ExecuteCommandAsyncCoroutine>c__Iterator1B.MoveNext () [0x00000] in <filename unknown>:0 
      at ThreadNinja.Task.MoveNextUnity () [0x00000] in <filename unknown>:0
    Attached Files Attached Files
    100% linux gaming

  2. #2
    Member Maslostroj (Daniel)'s Avatar
    Join Date
    Jun 2015
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    Thanks for the log and save file. Adding on our tester's list.
    "Well, I thought. This is how the world works. All energy flows according to the whims of the Great Magnet. What a fool I was to defy him."
    -Raoul Duke

  3. #3
    Kickstarter Nomad Xen0sys's Avatar
    Join Date
    Feb 2016
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    What GPU are you using?

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