Alpha version 0.5.6 (Current)
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- Added a hint system with tutorial for new players
- New sounds of blocks
- Added underwater sound effects
- Silver stacks increased from 50 to 70
- Fixed unchecked multiplying of animals
- Fixed too quickly decaying attributes while sleeping
- Fixed Emergency 3D Printer weight - it no longer propels vehicles into space
- Fixed generators not working after leaving the base
- Hotbar no longer disappears in Escape Pod
- Changed order of blocks in the Tech Tree (Compact Container now comes much sooner)
- Inventory increased to 14 slots
- Game no longer stutters while sleeping
- Rebalanced survival
- Added item: Sleeping Bag - you can now sleep anywhere
- The game displays remaining sleep time
- New Emergency 3D Printer model and textures
- Vehicle transmission fixed and now allows hill climbing
- Added particles while destroying trees, rocks and nests
- Added camera shake while destroying trees, rocks and nests
- Rebalanced hitpoints of trees, rocks and bushes hitpoints
- Trees can be now destroyed by vehicles
- Battery charges in multi-tool now persist after loading the game
- Multiple minor bugs fixed
Alpha version 0.5.4 (Past)
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Features:
- New block added - Emergency 3D Printer
- New block added - Medium Greenhouse
- New item added - Seeds. To be used in the Greenhouse
- Bushes with Fruitage has been split into Fruitage Bushes and Herb Bushes, giving different items
- Underground Metallic Veins have been split into more groups, giving different resources
- Improved Underground Metallic Veins texture
- Added new lootable rocks
- Loot yield from rocks, veins and crystals has been rebalanced
- Improved multitool particle effect
- Rebalanced survival to provide bigger challenge
- Stamina, Nutrition and Hydratation decrease at faster rates
- Temperature Shield and Immunity is now more affected by weather
- Decreased spawn rate of fruitage bushes
- The crash-landing impact injures the player - temporarily decreased Health, Stamina, Hydration and Nutrition
- Added new starting items - Multitool Battery, Nutrition Capsules, Purified Water and Bandages
- Blocks and Bases now provide cover from weather effects
- Animal path-finding optimized
- Sandy terrain generation optimized
- Terrain and water colliders generation optimized
- Overall scripts optimization
- Added new sounds for buildings
- Added new sounds and particles for tree chopping
- Ghost block now has a new shader
- Bug fix with multiple World Object generation resulting in performance drops
- Bug fix with spawning at a wrong place on the planet after loading
- Improved tutorial screens
- Suspensions now save pressure strength correctly
- Added disclaimers about the current state of Planet Nomads
- Fixed instances where the terrain wouldn't load correctly
- Other minor and major bug fixes
Alpha version 0.5.1 (Past)
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Features:
- Able to place blocks closer to the player making building more user-friendly
- Multitool now has a secondary, energy-free, digging mode for quick terrain shaping. Warning: Destroys all resources
- Added camera shake upon incoming damage
- Added blood screen effect upon incoming damage
- Suspensions now behave more smoothly, increasing the stability of vehicles
- TechTree now opens new blocks in larger groups
- More texts within the game has been proofread
- Jetpack Mk2 now bug-free and craftable
- Fixed the Grid-Split bug on vehicles which could result in corrupt save file
- Further survival and crafting rebalancing
- Trees and bushes now have correct weight (timbeeeeer!)
- Biomass Container drop rates rebalanced across trees and bushes
- Doors now behave correctly after placement
Alpha version 0.5.0 (Past)
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Features:
- Navigation system online
- Vehicles are back
- The alpha planet now full of caves and cave-like formations
- Decreased planet diameter from 64 to 32 kms to speed up the discovery of all biomes (subject to testing and changes)
- Added more immersive start of the survival game
- Escape Pod now your new starting point of the game
- Decreased reflection on blocks
- Tutorial for vehicles reintroduced
- More things to tinker in options to fine-tune game's performance for your PC
- Optimized water and terrain chunks
- Optimized the way world objects spawn in the game
- Added 3 new consumables (Dried Meat, Dried Fruitage, Biopaste). Available in FAD Machine
- Survival rebalancing
- Crafting rebalancing
- Fixed Components disappearing while placing blocks at obstructed places
- Updated Tech Tree
- Double Clicking implemented in inventories
- You can use the same button to open/close menus (inventory, containers, workbenches, etc.)
- Magnetic Jack has particles now
- Added 4 new Conditions - Hungry, Dry, Tired, Low Oxygen
- Decreased the number of colliders on some world objects
- Fixed ugly shadows coming through the glass
- Animals now defend their nest as soon as you attack it
Alpha version 0.4.3 (Past)
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Features:
- Block Component List upgraded - Components now disappear once used
- Block Component List visibility is now limited to 10 peters
- Increased size of Block Component List labels, they now display full name of Components
- Workbenches now display a warning when turned off, without electricity or when internal inventory is full
- Moved Foundation to be the first block of the Tech Tree
- Moved Compact Armory to unlock sooner in the Tech Tree
- Fixed missing Components in Compact Armory
- Lowered the material cost of almost every Block
- Lowered the material cost of almost every Item
- Voxels and Ores now yield more Resources
- Voxels and Ores now have a small chance to yield Tier 2 Resources
- Gatherable Tress and Bushes now yield more Herbs and Fruitages
- Food and Drink now also replenish a small amount of Stamina
- Tier 1 (easy) Biomes degenerate stamina, Nutrition and Hydration at a slightly faster rate
- Increased Player Inventory from 8 to 12
- Increased Jetpack Inventory size boost from 4 to 6
- Decreased the cost of Jetpack Mk2, Suit Mk2 and Multitool Mk2 - they can be acquired much sooner now
- Fixed some of the tyops
- Limited how high a character can fly with a Jetpack - sky is now the limit
- Flashlight now requires much less energy
- Radial Menu On/Off icon is now reading Turn On/Turn Off for easier readability
- Water Gather speed decreased from 4 to 3 seconds
- Tutorial hint now appears as soon as you start a New Game
- Changed HitPoints on some blocks - if they appear unfinished when you load your previous Saved Games, just weld them together again and they should be working as usual
- Solar Beacon has a bigger beam now
- Animals and Nests HitPoints increased
- Tree textures have been sharpened
Alpha version 0.4.2 (Past)
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Features:
- Survival mode is here
* Player stats and conditions
* Death
* Animals
* Crafting machines (Armory, Medbay, FAD Machine)
* Cryobeds - sleep, respawn
* 3D Printer
- New particle manipulating Multi-Tool
- Water
- New building system
- New navigational beacons
Vehicles will be reintroduced soon! The new building system messed up suspension fixation points, so hang in there until Pavel fixes those and we ship a new patch.
Alpha version 0.3.2 (Past)
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Features:
-New Magnetic Jack block - used to raise a finished vehicle for further modifications and fixes
-BuildVision Electricity Toggle - You can connect multiple blocks at once now
-New wider cockpit added
Bug Fixes (an exhaustive list):
-Performance optimizations
-Memory leaks fixed
-Hugely improved physics - minimal space flights now, good traction, no skidding
-Fixed lights screwing vehicle physics
-Leaving cockpit further reworked to avoid getting stuck between wheels and teleporting
-BuildVision changes to make the states more clear
-Fixed arrow directions on wheels in BuildVision
-Fixed the occasional invisible blocks in huge structures
-Hinge and rotor blocks behavior improved (including colliders of connected blocks)
-Less darkness during rainstorms
-Beacons no longer disconnect from generators when traveling far away
-Heavily optimized grass to eat way less memory and CPU power - try upping your settings
-Added more variability to spawning position when entering New Games
-Fixed key freeze during driving
-LINUX: Locale problem and Steam overlay issues fixed
-Cleaned control inputs to avoid interference from various devices
-Arced blocks placement fixed
-Not being able to place blocks in empty spaces fixed
-Rotation of window blocks improved to be more logical
-Light colliders in Buildvision increased for easier setting
-Crashing during saving fixed
-Invisible cacti made visible
-Flashlight no longer works inside the cockpit
-Jetpack no longer jets inside the cockpit (hovering sound bug fix)
-Pressing E in menus/during paused game no longer makes you leave the cockpit
-Beacon size increased to match its actual build-size
-Flooring size increased to fit the grid
-Increased the range of 3rd person building