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Thread: Alpha Testing Suggestions/feedback Megathread/Index

  1. #1
    Super Moderator Wazbat's Avatar
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    Alpha Testing Suggestions/feedback Megathread/Index

    I've tried to compile the most popular suggestions from alpha testing, from forum threads to what I've seen youtubers talk about. This isnt all suggestions, but these are the most popular ones I've seen talked about.
    Please don't post suggestions in this thread, as they'll eventually get buried

    Redesign of power connection (relay hubs, hold to connect several outputs, etc)
    https://forum.planet-nomads.com/thre...nnecting-Power

    "No power" icon when in buildvision.
    https://forum.planet-nomads.com/thre...in-buildvision

    Weaker bushes/plants.
    https://forum.planet-nomads.com/thre...Impact-Realism
    https://forum.planet-nomads.com/thre...are-too-strong

    Ability to build prefabs:
    https://forum.planet-nomads.com/thre...dback-Building

    Dragging to build(similar to what the editor had)
    https://forum.planet-nomads.com/thre...dback-Building

    Block orientation changes/rotation
    https://forum.planet-nomads.com/thre...ttings-driving

    Wheel arrow color based on settings like speed.
    https://forum.planet-nomads.com/thre...in-buildvision

    Increased wheel traction/friction(possibly have traction relative to speed?)
    https://forum.planet-nomads.com/thre...n-Flat-Terrain
    https://forum.planet-nomads.com/thre...ttings-driving
    https://forum.planet-nomads.com/thre...e-observations
    https://forum.planet-nomads.com/thre...itial-feedback
    https://forum.planet-nomads.com/thre...-Tire-friction

    Easier way to flip vehicle(Cut and paste, grab and pull a block, auto flip relative to cockpit, etc)
    https://forum.planet-nomads.com/thre...y-flipped-over
    https://forum.planet-nomads.com/thre...pression-of-PN

    Game should check if a vehicle/building is in contact with the ground anymore when drilling. To stop hovering/stuck vehicles
    https://forum.planet-nomads.com/thre...hole-in-ground

    Rotors being able to be powered
    https://forum.planet-nomads.com/thre...rk-in-progress

    Functional Jacks:
    https://forum.planet-nomads.com/thre...isting-Vehicle

    Map/GPS co-ordinates.
    https://forum.planet-nomads.com/thre...Map-Navigation

    Ability to change keybinds
    https://forum.planet-nomads.com/thre...nd-suggestions

    Adjustment of the day/nigh cycle (Even though days/nights are the same length, nights still feel a lot longer, possibly a clock/"time till day" feature)
    https://forum.planet-nomads.com/thre...ay-night-cycle

    Crosshair recolor/border
    https://forum.planet-nomads.com/thre...-when-building
    https://forum.planet-nomads.com/thre...dback-Building

  2. #2
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    Is it too late to become an alpha tester with planet nomads ?? And if where do I start ?

  3. #3
    Super Moderator Wazbat's Avatar
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    Sadly orders for the closed alpha are closed now. You'll have to wait untill the steam EA releases.

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    suggestions

    I'm not sure if this is the place to add my suggestion for this game. But I a few Ideas to of making it a bit more fun.
    1. on shape block you can build on all faces eg: the triangle blocks you can only build on 2 faces not 3 faces.
    2. have a blueprint menu or table or room to design what you want to build also be able to more or change those block after you have built it for better customization.
    3. more drop sites with new blueprints or items As resent on v0.7.2 I only saw 1 crash site the whole time even on v0.7.3 there has not been any more crash sites.
    4. pre design blue prints for quick builds.
    5. able to build water pump or power plant using solar, wind and water.
    6. repair gun to fix damage ground caused by multi tool.
    7. able to build a underwater base and sky base. I know sky base you need to be able to build a plane.
    8. need switch for speed vs torque control in cock pit. getting out to change each wheel takes too much time especially when you have over 12 wheels.
    9. able to build your own suite and weapon.
    10.build a farm or create or find build prints for a farm.
    11. planetary map.
    12. planetary trading market. I know the story line but the player is not alone in the universe so he should be able get parts or material needed. I understand this is more of a multi-player mode.
    13.reduce icon when your in build mode as it's still too big especially when your already close to it.
    14.more build freedom. eg: I wanted to add some blocks to the opposite side of the wheel but can't only one side can be use to mount on a vehicle. I have many ideas but can't build them because of restriction.
    15.able to design or build your own mining machine for different task.
    16.group selective of items instead of drag and drop or double click one item at a time you can select as many as you want and move it to your storage container or inventory bag.

    I have more ideas but have forgotten most of it i will add more when I can remember them.

  5. #5
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    The article is very interesting and also give new knowledge as well. Thank you very much.




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