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Thread: [HIGH PRIORITY] Linux: Locale problem, extremely bright colors

  1. #1
    Kickstarter Alpha Nomad
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    Aug 2016
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    [HIGH PRIORITY] Linux: Locale problem, extremely bright colors

    Game Version: 0.3.1
    OS: Linux
    Simple Description: OS locale is used to parse floats
    Detailed Description:
    The game uses the user's locale to parse float values which results in totally wrong values. The visible effect is a bright red/blue/green on anything.
    20160825194032_1_scaled.jpg
    (I can give you a larger image if required)

    Workaround for the user: use "LC_ALL=en_US %command%" as custom steam start command.

    Reproducibility: Every time
    How to Reproduce: Start the game without additional parameters on a linux system with certain locales, for example a German system.

    Any additional information:
    Locale on my system
    Code:
    $ locale 
    LANG=de_DE.UTF-8
    LC_CTYPE="de_DE.UTF-8"
    LC_NUMERIC="de_DE.UTF-8"
    LC_TIME="de_DE.UTF-8"
    LC_COLLATE="de_DE.UTF-8"
    LC_MONETARY="de_DE.UTF-8"
    LC_MESSAGES="de_DE.UTF-8"
    LC_PAPER="de_DE.UTF-8"
    LC_NAME="de_DE.UTF-8"
    LC_ADDRESS="de_DE.UTF-8"
    LC_TELEPHONE="de_DE.UTF-8"
    LC_MEASUREMENT="de_DE.UTF-8"
    LC_IDENTIFICATION="de_DE.UTF-8"
    LC_ALL=
    Possible fix on the code side:
    Code:
     using System.Globalization;
    double.Parse(Console.ReadLine(), CultureInfo.InvariantCulture);
    This is the same issue as the editor had.
    Last edited by Caleon; 25-08-2016 at 08:37 PM.

  2. #2
    Kickstarter Alpha Nomad tumpech's Avatar
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    Feb 2016
    Location
    Hungary
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    For future reference, the Hungarian locale causes the game to have extremely dense shadows.
    Code:
    LANG=hu_HU.UTF-8
    LANGUAGE=hu_HU
    LC_CTYPE="hu_HU.UTF-8"
    LC_NUMERIC="hu_HU.UTF-8"
    LC_TIME="hu_HU.UTF-8"
    LC_COLLATE="hu_HU.UTF-8"
    LC_MONETARY="hu_HU.UTF-8"
    LC_MESSAGES="hu_HU.UTF-8"
    LC_PAPER="hu_HU.UTF-8"
    LC_NAME="hu_HU.UTF-8"
    LC_ADDRESS="hu_HU.UTF-8"
    LC_TELEPHONE="hu_HU.UTF-8"
    LC_MEASUREMENT="hu_HU.UTF-8"
    LC_IDENTIFICATION="hu_HU.UTF-8"
    LC_ALL=
    http://imgur.com/a/bMkVG

  3. #3
    Developer travis's Avatar
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    Jul 2015
    Location
    Czech Republic
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    Thank you for report, linux locale problem is fixed now. Wait 4 update.
    Last edited by travis; 26-08-2016 at 10:10 AM.

  4. #4
    Kickstarter Alpha Nomad
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    Aug 2016
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    229
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    Wow, I didn't expect this to be fixed in alpha. Another game didn't fix it for a year and then only put the workaround into their starter script...

    I see you're serious on linux support, even with your first linux game.
    100% linux gaming

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