
Originally Posted by
Menzagitat
I am not sure why merging two grids in not possible.
Blocks, not matter how big they are, if the player selects a square on a grid and a square on the other one, the two grids could be rotated and translated until they merge.
The realism of such an action might be questionable though, if it happens like if a Jedi is doing this.
Anyway, can you tell us a bit more about the blueprints?
How will they work? What should we NOT expect?
In the above example, if I would like to weld two grids together, I wonder if I could save one of them as a blueprint, deconstruct it, and build it again, attached to the other grid.
Or, if I would like to make a 8000 km long suspended rail, I could easily do it by using one 400m long sample saved as a blueprint, placing them 20 times (but breaking them again to have segments).
Will such scenarios be possible?