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Thread: Multi-Tool’s right-click graphics.

  1. #1
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    Question Multi-Tool’s right-click graphics.

    I was thinking it would be nice if the more powerful right-click had a more powerful looking laser beam.
    At first I thought brighter beam or more sparks, but then I though it does go though rock like a jack hammer and takes objects apart like an impact gun.



    So how about a pulsing beam, with powerful pulsing laser sound.
    Last edited by Casual Viking; 03-05-2018 at 07:19 PM.

  2. #2
    Member BCP_Labs_YT's Avatar
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    first thing that came to my mind was the big beacon beam LOL

  3. #3
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    Quote Originally Posted by BCP_Labs_YT View Post
    first thing that came to my mind was the big beacon beam LOL
    LOL for a second I misread that and thought you said “big Bacon beam”.
    Sizzle, Sizzle, Sizzle, “Oooh, grease splatter!”

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    Perhaps even something more basic, like a dramatic color-change? Perhaps a nice destructive red or ominous purple?

  5. #5
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    Well….I noticed last night that that right and left clicks laser beams does already look different. (Good work, Craneballs!)
    Right-click is wider and has …… sparks/little lightning strikes.
    I guess because we normally do short burst, it is hard to notice.
    I only had a few minutes last night, and did not take screen shoot or note if there is a sound difference.

  6. #6
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    To me right and left click tools sound the same, but I like the visual differences.
    Right-click beam
    https://steamcommunity.com/sharedfil...?id=1380140586
    Left-click beam
    https://steamcommunity.com/sharedfil...?id=1380140497

    There is a cool looking small beam that you see when the beam is ending; that I think would make a great pointer when your tool is equipped. (and if it was in ominous purple that would be extra cool)
    https://steamcommunity.com/sharedfil...?id=1380140824

  7. #7
    Senior Member Vrmithrax's Avatar
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    It would be cool to see a bit more differentiation between modes. It's really more aesthetic than anything else, but would add a little intangible something to the immersion, I think.

    I'd really like to see color variation between building and mining modes in the tool, though. A deep red if it's mining, maybe? With the same flare differences between right and left click. Would work great if we had a toggle to switch between build and mine modes on the tool (a previous suggestion to prevent accidental hole creation and/or destruction of blocks)

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