Results 1 to 4 of 4

Thread: Conveyor Fix and Suggestion

  1. #1
    Member
    Join Date
    Jun 2017
    Posts
    2
    Post Thanks / Like

    Lightbulb Conveyor Fix and Suggestion

    This is kind of a jumbled idea so follow me camera guy.

    First, Conveyors, when connected over long distances, work great, until you try to expand the system. Removing a piece from the middle and then replacing it makes only one side of the conveyor connect. There should be a "Press C" setting to force conveyors to reconnect to appropriate adjacent blocks.

    Second, My idea. The Conveyor connector is great and all but would like to see a really endgame version that connected over infinite distance but only in a straight line. So even if you're replacing a 100 some conveyer straight you could do so with a serious piece of tech. It would be majorly expensive costing dozens of quantum parts and maybe even a power cell or high energy cost?

    Just a thought.

  2. #2
    Member
    Join Date
    Nov 2017
    Posts
    68
    Post Thanks / Like
    So far the most likely option to ever join two grids together comes from the hope of maybe being able to construct the other grid from a blueprint directly attached to an existing grid.
    Another idea would be to allow us to change a block without removing the previous block, as that would keep the grid intact.

  3. #3
    Senior Member
    Join Date
    Aug 2017
    Posts
    629
    Post Thanks / Like
    The wand focus of equal trade!

  4. #4
    Member
    Join Date
    Jun 2017
    Posts
    2
    Post Thanks / Like
    "Another idea would be to allow us to change a block without removing the previous block, as that would keep the grid intact."

    I agree. That would make things quite awesome.

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •