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Thread: [FIXED] Cage shake causes blocks to pass through eachother

  1. #1
    Senior Member
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    [FIXED] Cage shake causes blocks to pass through eachother

    http://steamcommunity.com/app/504050...7634003887639/

    Quote Originally Posted by Menzagitat
    I made a cage for my little hovercraft
    http://steamcommunity.com/sharedfile...?id=1159669564
    Trying to extend the pilons vertically, when I add them, the cage shakes and the hovercraft escapes. First time it landed over the cage and 2nd time was (partially?) below the cage trying to lift it.
    The game starts to get a SOMA feeling.

    Edit: Still reproducible with 0.8.5.0
    Fix the shake please!
    https://youtu.be/S5tKfQEKUbo
    Try 2 is the most spectacular
    https://youtu.be/TSzxdaJlJg0
    https://youtu.be/bgjRvP0b3yQ

  2. #2
    Developer
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    Hi Menzagitat,

    We've found one similar rare bug related to how we use Unity physics engine. The solution for this introduced another issue, causing player to stuck inside a collider after adding a block while standing on another. So we didn't put it into production yet.

    Could you please send us this save, so we can check if this fix helps and we should finish it, or if we should look for something else. Thank you very much!

  3. #3
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    Hi Martin,

    I provided my saves on November 19th for the steam video material.
    If Daniel do not have them anymore please tell me if I have to send the saves once more to him or provide another email.
    This bug together with the other "frozen hinge" one are game breaking bugs for me. I played very little since these two were added.

    Thanks for answering!

  4. #4
    Senior Member
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    fixed in 0.8.6

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