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Thread: [low priority]

  1. #1
    Kickstarter Nomad
    Join Date
    Feb 2016
    Posts
    3
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    [low priority] Armory Stops Working

    Game Version: 0.7.8.0
    OS: Windows 10

    Simple Description: Cannot create Multitool Mk2 progress stuck on 0m 00s

    Reproducibility: Every Time I try

    How to Reproduce: So started playing around ( first run through) got the armory, picked the Multitool Mk2 as my first update, queued it then got the remaining items. Put all items inside the armory the multitool starts to build, went away for some time to pick more ores, 178m away, came back still unfinished went to rest, came back and the progress was as the following image, thought it bug deleted it, didn't receive any items back, build everything again, tried again same, since then tried all diferent ways to do it, restarted the game, didn't go to sleep, looked at it the entire progress time, only way to resolve the issue was destroying and building the armory again.

    FOUND ISSUE I'll keep information here just to confirm. What I did in order to reproduce it had almost limit on Power 240/250 when the automatic door works it turns to over the limit and everything shuts down. From this moment on the armory(from all my items) breaks it self.

    Save File: Different Item Same Issue https://drive.google.com/file/d/0BxQ...ew?usp=sharing

    Log file:
    Code:
    Initialize engine version: 5.4.6f3 (7c5210d1343f)
    GfxDevice: creating device client; threaded=1
    Direct3D:
        Version:  Direct3D 11.0 [level 11.1]
        Renderer: NVIDIA GeForce GTX 1070 (ID=0x1b81)
        Vendor:   NVIDIA
        VRAM:     8096 MB
    Begin MonoManager ReloadAssembly
    Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Planet Nomads\PlanetNomads_Data\Managed\UnityEngine.dll (this message is harmless)
    Loading C:\Program Files (x86)\Steam\steamapps\common\Planet Nomads\PlanetNomads_Data\Managed\UnityEngine.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Planet Nomads\PlanetNomads_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
    Loading C:\Program Files (x86)\Steam\steamapps\common\Planet Nomads\PlanetNomads_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Planet Nomads\PlanetNomads_Data\Managed\Assembly-CSharp.dll (this message is harmless)
    Loading C:\Program Files (x86)\Steam\steamapps\common\Planet Nomads\PlanetNomads_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Planet Nomads\PlanetNomads_Data\Managed\UnityEngine.UI.dll (this message is harmless)
    Loading C:\Program Files (x86)\Steam\steamapps\common\Planet Nomads\PlanetNomads_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Planet Nomads\PlanetNomads_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
    Loading C:\Program Files (x86)\Steam\steamapps\common\Planet Nomads\PlanetNomads_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Planet Nomads\PlanetNomads_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
    Loading C:\Program Files (x86)\Steam\steamapps\common\Planet Nomads\PlanetNomads_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Planet Nomads\PlanetNomads_Data\Managed\ArabicSupport.dll (this message is harmless)
    Loading C:\Program Files (x86)\Steam\steamapps\common\Planet Nomads\PlanetNomads_Data\Managed\ArabicSupport.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Planet Nomads\PlanetNomads_Data\Managed\GalaxyCSharp.dll (this message is harmless)
    Loading C:\Program Files (x86)\Steam\steamapps\common\Planet Nomads\PlanetNomads_Data\Managed\GalaxyCSharp.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Planet Nomads\PlanetNomads_Data\Managed\SandyBridge.dll (this message is harmless)
    Loading C:\Program Files (x86)\Steam\steamapps\common\Planet Nomads\PlanetNomads_Data\Managed\SandyBridge.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Planet Nomads\PlanetNomads_Data\Managed\Mono.Data.SqliteClient.dll (this message is harmless)
    Loading C:\Program Files (x86)\Steam\steamapps\common\Planet Nomads\PlanetNomads_Data\Managed\Mono.Data.SqliteClient.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Planet Nomads\PlanetNomads_Data\Managed\System.Data.dll (this message is harmless)
    Loading C:\Program Files (x86)\Steam\steamapps\common\Planet Nomads\PlanetNomads_Data\Managed\System.Data.dll into Unity Child Domain
    - Completed reload, in  0.051 seconds
    Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Planet Nomads\PlanetNomads_Data\Managed\System.Core.dll (this message is harmless)
    Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Planet Nomads\PlanetNomads_Data\Managed\System.dll (this message is harmless)
    Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Planet Nomads\PlanetNomads_Data\Managed\System.Xml.dll (this message is harmless)
    <RI> Initializing input.
    
    <RI> Input initialized.
    
    desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
    <RI> Initialized touch support.
    
    UnloadTime: 0.736064 ms
    Could not Init GOGGalaxyClient: Galaxy.Api.GalaxyInstance+RuntimeError: Could not start GalaxyService
      at Galaxy.Api.GalaxyInstance.Init (System.String clientID, System.String clientSecret) [0x00000] in <filename unknown>:0 
      at Craneballs.Social.GOGGalaxyClient.Init () [0x00000] in <filename unknown>:0 
     
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
    
    Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Planet Nomads\PlanetNomads_Data\Managed\System.Transactions.dll (this message is harmless)
    Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Planet Nomads/PlanetNomads_Data/Mono/sqlite
    Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Planet Nomads/PlanetNomads_Data/Mono/.\sqlite
    Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Planet Nomads/PlanetNomads_Data/Mono/sqlite
    Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Planet Nomads/PlanetNomads_Data/Mono/libsqlite
    Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Planet Nomads/PlanetNomads_Data/Mono/.\libsqlite
    Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Planet Nomads/PlanetNomads_Data/Mono/libsqlite
    Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Planet Nomads/PlanetNomads_Data/Mono/sqlite
    Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Planet Nomads/PlanetNomads_Data/Mono/.\sqlite
    Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Planet Nomads/PlanetNomads_Data/Mono/sqlite
    Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Planet Nomads/PlanetNomads_Data/Mono/libsqlite
    Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Planet Nomads/PlanetNomads_Data/Mono/.\libsqlite
    Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Planet Nomads/PlanetNomads_Data/Mono/libsqlite
    Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Planet Nomads/PlanetNomads_Data/Mono/sqlite
    Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Planet Nomads/PlanetNomads_Data/Mono/.\sqlite
    Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Planet Nomads/PlanetNomads_Data/Mono/sqlite
    Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Planet Nomads/PlanetNomads_Data/Mono/libsqlite
    Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Planet Nomads/PlanetNomads_Data/Mono/.\libsqlite
    Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Planet Nomads/PlanetNomads_Data/Mono/libsqlite
    Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Planet Nomads/PlanetNomads_Data/Mono/sqlite
    Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Planet Nomads/PlanetNomads_Data/Mono/.\sqlite
    Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Planet Nomads/PlanetNomads_Data/Mono/sqlite
    Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Planet Nomads/PlanetNomads_Data/Mono/libsqlite
    Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Planet Nomads/PlanetNomads_Data/Mono/.\libsqlite
    Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Planet Nomads/PlanetNomads_Data/Mono/libsqlite
    Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Planet Nomads/PlanetNomads_Data/Mono/sqlite
    Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Planet Nomads/PlanetNomads_Data/Mono/.\sqlite
    Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Planet Nomads/PlanetNomads_Data/Mono/sqlite
    Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Planet Nomads/PlanetNomads_Data/Mono/libsqlite
    Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Planet Nomads/PlanetNomads_Data/Mono/.\libsqlite
    Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Planet Nomads/PlanetNomads_Data/Mono/libsqlite
    Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Planet Nomads/PlanetNomads_Data/Mono/sqlite
    Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Planet Nomads/PlanetNomads_Data/Mono/.\sqlite
    Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Planet Nomads/PlanetNomads_Data/Mono/sqlite
    Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Planet Nomads/PlanetNomads_Data/Mono/libsqlite
    Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Planet Nomads/PlanetNomads_Data/Mono/.\libsqlite
    Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Planet Nomads/PlanetNomads_Data/Mono/libsqlite
    Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Planet Nomads/PlanetNomads_Data/Mono/sqlite
    Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Planet Nomads/PlanetNomads_Data/Mono/.\sqlite
    Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Planet Nomads/PlanetNomads_Data/Mono/sqlite
    Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Planet Nomads/PlanetNomads_Data/Mono/libsqlite
    Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Planet Nomads/PlanetNomads_Data/Mono/.\libsqlite
    Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Planet Nomads/PlanetNomads_Data/Mono/libsqlite
    Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Planet Nomads/PlanetNomads_Data/Mono/sqlite
    Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Planet Nomads/PlanetNomads_Data/Mono/.\sqlite
    Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Planet Nomads/PlanetNomads_Data/Mono/sqlite
    Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Planet Nomads/PlanetNomads_Data/Mono/libsqlite
    Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Planet Nomads/PlanetNomads_Data/Mono/.\libsqlite
    Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Planet Nomads/PlanetNomads_Data/Mono/libsqlite
    Initializing Google Analytics 0.2.
     
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
    
    Initializing Google Analytics 0.2.
     
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
    
    Loading bindings
     
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
    
    Lib verified with version: 268
     
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
    
    Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Planet Nomads\PlanetNomads_Data\Managed\System.Configuration.dll (this message is harmless)
    Setting up 2 worker threads for Enlighten.
      Thread -> id: 8ef0 -> priority: 1 
      Thread -> id: 8150 -> priority: 1 
    Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
    UnloadTime: 1.825215 ms
    
    Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 9947.
    Total: 4.893130 ms (FindLiveObjects: 0.446084 ms CreateObjectMapping: 0.305054 ms MarkObjects: 3.962638 ms  DeleteObjects: 0.178076 ms)
    
    Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
    
    Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 9947.
    Total: 5.510392 ms (FindLiveObjects: 0.501014 ms CreateObjectMapping: 0.155081 ms MarkObjects: 4.840243 ms  DeleteObjects: 0.013285 ms)
    
    Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
    
    Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 9947.
    Total: 4.479493 ms (FindLiveObjects: 0.370203 ms CreateObjectMapping: 0.171944 ms MarkObjects: 3.928913 ms  DeleteObjects: 0.007920 ms)
    
    Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
    
    Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 9954.
    Total: 4.723485 ms (FindLiveObjects: 0.385022 ms CreateObjectMapping: 0.175776 ms MarkObjects: 4.154766 ms  DeleteObjects: 0.007409 ms)
    
    The referenced script on this Behaviour (Game Object 'PlayWay Water Spectrum Sampler') is missing!
     
    (Filename:  Line: 1656)
    
    The referenced script on this Behaviour (Game Object 'Light') is missing!
     
    (Filename:  Line: 1656)
    
    The referenced script on this Behaviour (Game Object 'Light') is missing!
     
    (Filename:  Line: 1656)
    
    Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
    UnloadTime: 8.444941 ms
    
    Unloading 184 unused Assets to reduce memory usage. Loaded Objects now: 9482.
    Total: 4.362478 ms (FindLiveObjects: 0.313996 ms CreateObjectMapping: 0.402906 ms MarkObjects: 3.194382 ms  DeleteObjects: 0.450427 ms)
    
    Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
    
    Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 9482.
    Total: 4.339995 ms (FindLiveObjects: 0.270563 ms CreateObjectMapping: 0.371992 ms MarkObjects: 3.688242 ms  DeleteObjects: 0.008431 ms)
    
    Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
    
    Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 9572.
    Total: 3.738063 ms (FindLiveObjects: 0.264431 ms CreateObjectMapping: 0.328559 ms MarkObjects: 3.134342 ms  DeleteObjects: 0.009964 ms)
    
    GameDataBuilder.Build
     
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
    
    Max activeBlock id: 294
     
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
    
    Max grid id: 378
     
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
    
    Survival
     
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
    
    Init planet builder.
     
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
    
    Initialize rebasin
     
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
    
    Game Seed - string: Nomad, value: -428279634
     
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
    
    PLAYER CONDITIONS(19) ARE LOADED!
     
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
    
    <color=red>REBASIN!</color>
     
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
    
    AtmosphericScattering.GenerateBuffers - opticalDepthBuffer generated in 12.032ms
     
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
    
    Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Planet Nomads/PlanetNomads_Data/Mono/libc
    Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Planet Nomads/PlanetNomads_Data/Mono/.\libc
    Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Planet Nomads/PlanetNomads_Data/Mono/libc
    System.TypeInitializationException: An exception was thrown by the type initializer for Mono.CSharp.CSharpCodeCompiler ---> System.IO.FileNotFoundException: Windows mono path not found: C:\Program Files (x86)\Steam\steamapps\mono\mono\mini\mono.exe
      at Mono.CSharp.CSharpCodeCompiler..cctor () [0x00000] in <filename unknown>:0 
      --- End of inner exception stack trace ---
      at Microsoft.CSharp.CSharpCodeProvider.CreateCompiler () [0x00000] in <filename unknown>:0 
      at System.Xml.Serialization.XmlSerializer.GenerateSerializers (System.Xml.Serialization.GenerationBatch batch, System.CodeDom.Compiler.CompilerParameters cp) [0x00000] in <filename unknown>:0 
      at System.Xml.Serialization.XmlSerializer.RunSerializerGeneration (System.Object obj) [0x00000] in <filename unknown>:0 
    Loading machines on pos: (-6556.0, 5908.3, 4758.1), size: 464
     
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
    
    Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
    
    Unloading 155 unused Assets to reduce memory usage. Loaded Objects now: 77762.
    Total: 33.841084 ms (FindLiveObjects: 3.142262 ms CreateObjectMapping: 1.550308 ms MarkObjects: 29.058069 ms  DeleteObjects: 0.089676 ms)
    
    GameDataBuilder.Completed
     
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
    
    GAME IS LOADED
     
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
    
    System.TypeInitializationException: An exception was thrown by the type initializer for Mono.CSharp.CSharpCodeCompiler ---> System.IO.FileNotFoundException: Windows mono path not found: C:\Program Files (x86)\Steam\steamapps\mono\mono\mini\mono.exe
      at Mono.CSharp.CSharpCodeCompiler..cctor () [0x00000] in <filename unknown>:0 
      --- End of inner exception stack trace ---
      at Microsoft.CSharp.CSharpCodeProvider.CreateCompiler () [0x00000] in <filename unknown>:0 
      at System.Xml.Serialization.XmlSerializer.GenerateSerializers (System.Xml.Serialization.GenerationBatch batch, System.CodeDom.Compiler.CompilerParameters cp) [0x00000] in <filename unknown>:0 
      at System.Xml.Serialization.XmlSerializer.RunSerializerGeneration (System.Object obj) [0x00000] in <filename unknown>:0 
    AutosaveAsync - 1
     
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
    
    Quit to main menu
     
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
    
    GameDataBuilder.Unload
     
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
    
    Deinit environment builder.
     
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
    
    Deinitialize rebasin
     
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
    
    GameDataBuilder.Unloaded
     
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
    
    Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
    
    Unloading 1173 unused Assets to reduce memory usage. Loaded Objects now: 190037.
    Total: 88.188759 ms (FindLiveObjects: 8.024150 ms CreateObjectMapping: 2.534708 ms MarkObjects: 69.916420 ms  DeleteObjects: 7.711943 ms)
    
    GAME IS UNLOADED
     
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
    
    Load main menu
     
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
    
    Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
    UnloadTime: 65.366158 ms
    
    Unloading 7779 unused Assets to reduce memory usage. Loaded Objects now: 17367.
    Total: 28.854956 ms (FindLiveObjects: 3.105216 ms CreateObjectMapping: 1.471107 ms MarkObjects: 10.957933 ms  DeleteObjects: 13.320188 ms)
    
    Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
    
    Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 17367.
    Total: 22.571964 ms (FindLiveObjects: 11.724401 ms CreateObjectMapping: 0.571018 ms MarkObjects: 10.259426 ms  DeleteObjects: 0.016095 ms)
    
    Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
    
    Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 17367.
    Total: 11.697064 ms (FindLiveObjects: 0.674236 ms CreateObjectMapping: 0.456814 ms MarkObjects: 10.548895 ms  DeleteObjects: 0.016351 ms)
    
    The referenced script on this Behaviour (Game Object 'PlayWay Water Spectrum Sampler') is missing!
     
    (Filename:  Line: 1656)
    
    The referenced script on this Behaviour (Game Object 'Light') is missing!
     
    (Filename:  Line: 1656)
    
    The referenced script on this Behaviour (Game Object 'Light') is missing!
     
    (Filename:  Line: 1656)
    
    Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
    UnloadTime: 4.497888 ms
    
    Unloading 163 unused Assets to reduce memory usage. Loaded Objects now: 10756.
    Total: 8.802627 ms (FindLiveObjects: 0.307353 ms CreateObjectMapping: 0.318084 ms MarkObjects: 7.563248 ms  DeleteObjects: 0.613685 ms)
    
    Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
    
    Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 10756.
    Total: 8.186131 ms (FindLiveObjects: 0.319361 ms CreateObjectMapping: 0.424367 ms MarkObjects: 7.434226 ms  DeleteObjects: 0.007409 ms)
    
    Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
    
    Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 10842.
    Total: 8.172334 ms (FindLiveObjects: 0.300455 ms CreateObjectMapping: 0.402651 ms MarkObjects: 7.458242 ms  DeleteObjects: 0.010219 ms)
    
    GameDataBuilder.Build
     
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
    
    Max activeBlock id: 294
     
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
    
    Max grid id: 378
     
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
    
    Survival
     
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
    
    Init planet builder.
     
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
    
    Initialize rebasin
     
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
    
    Game Seed - string: Nomad, value: -428279634
     
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
    
    PLAYER CONDITIONS(19) ARE LOADED!
     
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
    
    <color=red>REBASIN!</color>
     
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
    
    AtmosphericScattering.GenerateBuffers - opticalDepthBuffer generated in 11.5307ms
     
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
    
    Loading machines on pos: (-6554.5, 5909.6, 4758.6), size: 464
     
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
    
    Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
    
    Unloading 155 unused Assets to reduce memory usage. Loaded Objects now: 78210.
    Total: 38.730892 ms (FindLiveObjects: 3.027547 ms CreateObjectMapping: 1.586332 ms MarkObjects: 34.010731 ms  DeleteObjects: 0.105772 ms)
    
    GameDataBuilder.Completed
     
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
    
    GAME IS LOADED
     
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
    
    Loading bindings
     
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
    
    AutosaveAsync - 1
     
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
    
    Listener GameStatistics.Statistics: 0ms
    Listener PlanetNomads.HotBars.HotBarsManager: 0ms
    Listener WorldDeadZoneManager: 1ms
    Listener WorldTimeManager: 0ms
    Listener PlayerSpawner: 0ms
    Listener BushWorldObject: 0ms
    Listener OreWorldObject: 1ms
    Listener TreeWorldObject: 0ms
    Listener Animals.NestTerrain.Terrain: 0ms
    Listener NestWorldObject: 0ms
    Listener PlanetNomads.Items.ItemsDatapad: 1ms
    Listener PlayerController: 0ms
    Listener PlayerCameraController: 0ms
    Listener PlayerAttributesModule: 0ms
    Listener PlayerEquipModule: 3ms
    Listener PlayerBehaviour: 1ms
    Listener PlayerTechnologyModule: 1022ms
    Listener PlanetNomads.Items.PlayerInventory: 0ms
    Listener MachineBuilding.Structures.ActiveBlockManager: 606ms
    ABManager ClearTable: 144ms
    ABManager connector PlanetNomads.Data.DB.PowerConnector: 108ms
    ABManager connector PlanetNomads.Data.DB.PipeConnector: 54ms
    ABManager connector PlanetNomads.Data.DB.WinchConnector: 31ms
    ABManager connector PlanetNomads.Data.DB.BindableInputConnector: 49ms
    ABManager Prepare: 0ms
    ABManager GetSaveData: 8ms
    ABManager SaveActiveBlockAsync: 207ms
    ABManager FireToDB: 0ms
    Listener MachineBuilding.Builder.BuilderSavingDaemon: 10ms
    Listener PlanetNomads.Buildings.ArchitectDatapad: 0ms
    Listener Weather: 0ms
    Listener PlanetNomads.Datapad.DatapadSystem`1[PlanetNomads.Storytelling.StoryLinePart]: 0ms
    Listener PlanetNomads.Datapad.DatapadSystem`1[PlanetNomads.Animals.AnimalDatapadEntry]: 0ms
    Listener UniverseMovements: 18ms
    Listener PlanetNomads.Quests.QuestSystem: 2023ms
    Save total: 956ms
    
     
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
    
    AutosaveAsync - 1
     
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
    
    Exit
     
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
    
    Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
    
    Unloading 46 unused Assets to reduce memory usage. Loaded Objects now: 93034.
    Total: 49.412899 ms (FindLiveObjects: 3.716602 ms CreateObjectMapping: 1.473151 ms MarkObjects: 44.097187 ms  DeleteObjects: 0.124934 ms)
    
    GameDataBuilder.Unload
     
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
    
    Deinit environment builder.
     
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
    
    Deinitialize rebasin
     
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
    
    GameDataBuilder.Unloaded
     
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
    
    GAME IS UNLOADED
     
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
    
    Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
    
    Unloading 500 unused Assets to reduce memory usage. Loaded Objects now: 56404.
    Total: 42.907631 ms (FindLiveObjects: 2.517591 ms CreateObjectMapping: 1.286899 ms MarkObjects: 23.126884 ms  DeleteObjects: 15.974977 ms)
    
    GameDataBuilder.Unload
     
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
    
    GameDataBuilder.Unloaded
     
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
    
    GAME IS UNLOADED
     
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
    Untitled.png
    Last edited by killygang; 02-11-2017 at 12:07 AM. Reason: Found bug and added game save file

  2. #2
    Member Kwon's Avatar
    Join Date
    Sep 2017
    Location
    GER
    Posts
    75
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    Had the same issues with higher tiers, too.

    I think it had something to do with sleeping while constructing to speed up the process. Didn`t work for me, production got stuck.

    But i`m not sure what exactly caused the problem.
    But I, being poor, have only my dreams;

  3. #3
    Member Maslostroj (Daniel)'s Avatar
    Join Date
    Jun 2015
    Posts
    899
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    Thanks a notch for providing the save and all the repro info. If I remember correctly we had this issue, were not able to reproduce, so the save could be a big help!
    "Well, I thought. This is how the world works. All energy flows according to the whims of the Great Magnet. What a fool I was to defy him."
    -Raoul Duke

  4. #4
    Member Maslostroj (Daniel)'s Avatar
    Join Date
    Jun 2015
    Posts
    899
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    Alright! This will get fixed with the new electric system coming on 23rd November
    "Well, I thought. This is how the world works. All energy flows according to the whims of the Great Magnet. What a fool I was to defy him."
    -Raoul Duke

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