I'm always wondering where the Energy comes from in some survival Games. It alwaqys feels a little bit unreal. Well the values here are not fixed. Its only a frame of ideas to create more sense how the things may work. But the main thing of the Game is "exploring and having fun". Therefore it can be build in in a possibly weaker form which allows longer action without recharging. These are only suggestions nothing else.
- It would be nice if the Bio-Reactor consume 35 (half stack) Biomasscontainer in two ingame Days
- It would be nice if the Plutonium Reactor consume 1 Uranium in 30 ingame Days (but please no radioactive waste at the end).
- It would be nice if the Suit/Tool and jetpack draines energy from Batteries. Suit 1 needs always 0.5% units continously energy per ingame hour. Tool 1 and Jetpack 1 - each 1.5% units continously per ingame hour. 100% is the Energy sum of a standard battery. Every advanced Suit/Tool/Jetpack need 0.5% more energy. There are 3 batterys availabe. One with 100% (Standard), one with 200% (have simply another color - like green) and one with 300% (blue).
- All batteries are reloadable in a Battery Recharger. Two battery recharger are available. Both with 3 slots. Both can recharge all batteries but the standard recharger needs 2/4/6 ingame hours to fully load 3 standard batteries. He need x2 time to load 200% batteries and x3 time for batteries witrh 300% capacity. The advanced Battery Recharger can recharge every battery in the half time undependet from its capacity.
- You can install a Wireless Recharger in a building which also reharge all batteries in the near without removing them. In that case you can do someone else whilst the batteries are still recharging. You can also build in a smaller version a transportable solar Energy Recharger
- Batteries for viehicles are simply loadable by connecting to any Reactor. There is a new load status if I click at the cockpit after hitting tab which tells me about the loading status of all batteries in percent. To load the batteries I simply connect the cockpit to a Reactor - not more. The batteries draines continously 5% Energy per ingame day.
If all batteries of the suit depleted you can't even use the jetpack any longer. The Tool doesn't work any longer and your health goes slowly down. You start with a fully loaded Set of 6 standard Batteries. Thats enough to survive approx 14 ingame Days with standard Suit/Tool/Jetpack.