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  1. caught the bug in action LOL it was kinda fun ...

    caught the bug in action LOL
    it was kinda fun

    https://www.youtube.com/watch?v=bLUt33Fbd3A
  2. I was able to cut that bum leg off after a few...

    I was able to cut that bum leg off after a few tries, another leg was acting up too. it may have to do with the hinge being locked at an angle supporting the weight?
    Thanks for the help and...
  3. [LOW PRIORITY} Teleport Bug And New Unity Version Twitching

    Hey Guys

    https://www.youtube.com/watch?v=jxjs90NFoc8

    Save file is here:
    http://s000.tinyupload.com/index.php?file_id=40068990855138170907
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    Trying to make me jealous? :P I may have a nice...

    Trying to make me jealous? :P
    I may have a nice surprise soon. Had a "dev" request :D
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    just want to update everyone, i have been working...

    just want to update everyone, i have been working on a new design which includes a better more compact timing mechanism


    851
    it has done amazingly well compared to Simon
    with what im seeing...
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    After some slight reworking this is as far as i...

    After some slight reworking this is as far as i will be able to get with this current design

    https://www.youtube.com/watch?v=4m4lEsyZ9P4
    After my testing i know how to make this better and will...
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    i know its EA and i agree a wipe for being able...

    i know its EA and i agree a wipe for being able to fill holes and also build mountains wouldnt be that bad seeing as they were able to give us all our stuff back with the last wipe(best stacks ever...
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    Yes it can be done but not with PN currently...

    Yes it can be done but not with PN currently because of the terrain generation they use. I'm just suggesting something that might be possible without having to rewrite the terrain generator resulting...
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    well it could be added that the undo will only be...

    well it could be added that the undo will only be available if no block has been placed after the last dig. but its an idea for the "hole" situation. we cant fill holes but maybe im sure someday...
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    i think i may have answered my own question.... ...

    i think i may have answered my own question....

    https://www.youtube.com/watch?v=5cniWfZQXbI
    Not the greatest but its the best success ive had
    It has been uploaded to the workshop as well. Have...
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    Terrain filling suggestion

    Would it be possible to keep 2 or 3 levels of recent terrain changes to be used as an "undo" feature of the multitool for mis-digs.
    i know the current terrain generation cant allow adding terrain...
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    i wasnt low really. been trying to free up space...

    i wasnt low really. been trying to free up space on my SSD but couldnt figure out why i was missing so much. i have about 265 seperate save files so it tends to add up.
    all my recording and editing...
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    Low on drive space?

    If you do regular backup and rollback saves as i do it might be a good idea to clean out the old ones.Been trying to free up some space on my SSD to discover my saves folder is just over 8GB. Time to...
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    from my experience they only go nuts when you...

    from my experience they only go nuts when you power them when they are connected to the same grid or another connected grid. can have the same effect if not more so than the wheels
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    Sticky: i started working on the inventory system in...

    i started working on the inventory system in episode 12
    https://www.youtube.com/watch?v=P-5COLzegT0
    i explored the conveyor mechanics a bit in 13(i may be wrong with my findings)...
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    what it could be is maybe the pads only interact...

    what it could be is maybe the pads only interact with blocks within 2 blocks but maybe area of the pad that affects blocks stops at the edge of the ring and doesnt count the small tips on the outside...
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    ive seen the same thing. to me it seems like the...

    ive seen the same thing. to me it seems like the hitbox of the hoverpad is touching the wall. thats why i started adding hoverpads around the outer ring facing in to avoid those "dead zones"
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    My attempt at a bi-pedal has failed again 844...

    My attempt at a bi-pedal has failed again
    844
    It seems to be the same thing going on as the video i posted at the beginning of the thread.
    The upper structure which is just the clock tower on a...
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    originally i was going to go with 4 legs but i...

    originally i was going to go with 4 legs but i figured may as well jump into 2.
    im probably going to stay with the 2 legged design but work on a bigger design having a torso and arms...maybe even...
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    EUREKA!!!! Here is my entry and its a great...

    EUREKA!!!!
    Here is my entry and its a great success. of course it needs fine tuning but its a great start.

    https://www.youtube.com/watch?v=QkUbUCZiI7o
  21. I agree. Grids should be able to snap to each...

    I agree. Grids should be able to snap to each other if they are aligned enough. I have done it in Medieval Engineers but it resulted in my farmhouse raising up 2 feet. It could be done here but what...
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    Sticky: Don't give me any ideas...... Too late :P

    Don't give me any ideas...... Too late :P
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    thats something to try tomorrow. i was using...

    thats something to try tomorrow. i was using small block to keep weight down. i just tried with the wheel on the feet and unlocking the wheels on the suspensions....and it didnt go too well lol. but...
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    i have thought about using wheels as grip pads...

    i have thought about using wheels as grip pads for traction but maybe it can "trick" the game into thinking it should move. the wheels that are there are on rotating plates just being used as spring...
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    I did think of that but more than likely would...

    I did think of that but more than likely would just skip and spin like the one above. I have thought about this and i have an idea. Just needed to rethink what walking actually is...
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