It is more like 16-20 times stronger than the small airblade, but provides less speed. Considering that the small airblades can be powered easily with a hull made of flat and sloped solar panels, I...
Type: Posts; User: JAAHAS
It is more like 16-20 times stronger than the small airblade, but provides less speed. Considering that the small airblades can be powered easily with a hull made of flat and sloped solar panels, I...
Automated dismantling should be a selectable option at the world generation phase like any other difficulty setting. I also like the idea of being able to change the color for the whole grid group at...
As far as I understood it, PN's terrain is like a membrane that is never supposed to be pierced as there is nothing under it. The multitool is only making dents to it by modifying the procedural...
If the blocks in the blueprints would be build in sequence, the only problem left would be to prevent assigning the base point to any "secondary" grids, as in the wrong side of any suspension blocks...
While I would like to see muddy terrain added, I can also see major difficulties in implementing it correctly. The mud would probably need to be treated as a layer of semi-solid fluid over the...
Am I the only one who thinks that 2x2x1 sloped blocks are needed?
This image should illustrate better what I mean:
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We would also need lighter plating options as currently the only...
The Replicator would need to have the ability to add one 1x1 area as a base point during or after making a blueprint. As long as the base point is in the outer edge of the blueprint this should be...
I have forgotten to test if we can lock the hinges after unlocking them, but if it works, that would be the best option for now to point the lights to down-forward.
Maybe the gun turrets could be added to the game first as cosmetic blocks and only later can we obtain/hack the security clearance for producing ammunition for them once the survival mechanics are...
Just make the mousewheel to increase and decrease the power we apply to legs, wheels, hover- and airblades. This would help a lot anyone who has a vehicle that is too fast to control comfortably as...
One possibly fast and dirty way to fix this temporarily would be to make it so that by powering the wheels of the trailer from a switchbox in the main vehicle, those external wheels would treated...
We would need to have at least 1x1x2 and 2x2x3 hinges, preferably also 3x3x3 and 4x4x3 versions with the hydraulic pistons modeled into the larger hinges. Why 2-3 high hinges? Because they would need...
Best option would be to allow the mouse wheel to set the power for forwards and backwards speed in 5 or 10 % increments so that we can limit the speed to a level where maneuvering the vehicle is...
While adding hinges after the first one has a grid on its both ends may be rather challenging, what about making it possible to attach uncompleted hinges together and have them automatically fuse...
We can't know how hard it is to purify extraterrestrial water, but as long as its viscosity is similar to ours, pumping it should be so trivial, that ideally the pump should dispense water...
Do the textures get corrupted permanently in the resource files or is this just another reason to always wipe all shader cache folders after an update?
So far the only problem I have encountered...
But where do those bottles come from? Shouldn't we need to manufacture them with 3D printers beforehand instead of them materializing from thin air whenever we need them?
And as a similar sized...
Solar powered flyers can become rather jumpy once you get near the poles and the batteries get drained to zero in mid-flight...
Those machines are in the same grid, the meet in the middle bug only happens when you try to join two existing grids together.
Any ideas for using as the seed like 404?
And hopefully the block/panel weight ratio doesn't make the latter too heavy for vehicles.
Great idea, but once we have stairs, the survival mode will likely punish us with head injuries if we keep jetpackig indoors.
A good start would be to re-evaluate the mass of each passive block that weights more than its volume in 1x1x1x steel blocks, otherwise using them in mobile bases tend to require adding far too many...
So far the most likely option to ever join two grids together comes from the hope of maybe being able to construct the other grid from a blueprint directly attached to an existing grid.
Another idea...
Or move the cockpit closer to the center, otherwise the load is not shared evenly on the front and rear airblades.