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Type: Posts; User: heruwolf

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  1. While I feel this would be a great addition to...

    While I feel this would be a great addition to the game, currently you can drive underwater with no consequences, so you are making life harder for yourself by going around them. I believe this will...
  2. +1 to all

    +1 to all
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    more ways to deselect a block

    Options in mind:



    Allow for clicking the same hotkey to toggle off an building choice.
    Escape removes block without opening menu (would have to double click escape to open menu if block is...
  4. Thread: More blocks!

    by heruwolf
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    More blocks!

    I'm sure more blocks are on the way and feel free to delete this post but one major block that I would love to have is the Corner Armor block, but 2 blocks long.
  5. Build Vision/Electrical Vision/Storage and Crafting Vision

    So currently I have seen quite a view complaints about "Build vision overload." I'd like to offer a solution.

    What if we create additional visions?

    So we have our standard Build Vision, keep...
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    Trying to cancel crafting queues

    X in crafting queue is difficult to click even when you are clearly right on top of it. possibly increase size of clickable button?
  7. Harvest stacks show up as ever increasing numbers

    Have harvests stack in an ever increasing number in the top right hand corner rather than show as individuals pick ups per harvest. Best example of this IMO is Ark: Survival Evolved. You can harvest...
  8. Progress bar on same harvest-able node after first harvest

    The progress bar on a harvest-able does not reset after the first chunk is harvested. I feel this could be a bug, but I think my suggestion is ultimately to make this happen. Obviously not important...
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    Keybind to Hide UI?

    Not sure if anyone has suggested this. Couldn't find it anywhere. but:

    A simple keybind to hide the UI, might I suggest Alt+Z?
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    Partial agree with with Viking, but on a...

    Partial agree with with Viking, but on a programming and design stand point I feel like requiring minimum 3 points of force field generators to bounce between would be necessary to actually specify...
  11. I agree with this but we need some kind of...

    I agree with this but we need some kind of explanation imo, as to how we are able to achieve such a view to allow for building and free camera manipulation. Personally, I like the idea of having a...
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    While Viking may be correct I would imagine that...

    While Viking may be correct I would imagine that eventually we will have different sized planets. and let's be honest who hasn't dreamed of full functioning cities and towns. Also I'm guessing Caves...
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    Agree but maybe a little more description?

    Agree but maybe a little more description?
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    Vehicles get stuck way too easily

    You can flip a vehicle way to easily in my opinion. The terrain is to bumpy, the rocks are way to close together. Maybe later game vehicles. more advanced ones will be able to navigate earlier....
  15. Except for with a checklist you could have the...

    Except for with a checklist you could have the tool be able to do multiple things without having to switch modes.
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    Not for the same reasons, but I definitely want...

    Not for the same reasons, but I definitely want the ability to rebind keys.
  17. Multi-tool Checklist (What to effect and what not to effect)

    Now I've seen people suggest multiple tools, multiple modes, among other things for the multi-tool problem with gathering/destroying something you don't want.

    I've thought of a way that might fix...
  18. I would much prefer separate modes rather than...

    I would much prefer separate modes rather than separate tools. Again, this is meant to be heavily futuristic. So in light of keeping the game as on target as possible having the ability for like a...
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    Ya, tearing down a misplaced wall, hit the ground...

    Ya, tearing down a misplaced wall, hit the ground with lag ensuing at that moment, which is common, and it just digs a hole. Also, if you agree, please hit the agree button.
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    I'm in agreement that building is much to be...

    I'm in agreement that building is much to be desired. I love the aspect, I enjoy being able to customize. Basic frames omg basic frames. The base materials cost too much and take to long to make. at...
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    Terraforming is great and all.......

    Look I love any game that we can terraform in but, terraforming is not exactly perfect. We need the ability to fill back in the holes. I'd be fine with that even if it went the way sort of Life is...
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