Do not forget to turn it off automatically when you exit the cockpit...
Type: Posts; User: Krookward
Do not forget to turn it off automatically when you exit the cockpit...
It takes 1 seed and creates 3 more in the small greenhouse and 5 more in the large greenhouse in each production cycle. You only need to gather one from the world, then you get infinite supply in the...
Nice!
+1, and different sliders to control them would be nice as well, I would particularly turn the rain down but keep others up, i.e.
And now I would like to have a *flux capacitor* in one of my vehicles!
What about a mining rig that actually removes solids? Then you go down the rabbit hole...
Do not forget that when you double click something in your inventory and the target container is full, it goes to the next that is the 'closest' right now. That is useful too.
I would not say 'always' because sometimes you want the current behavior. But +1 if there is an option.
Haha, right. I put it wrong. I meant what you thought.
That may be caused because your stomach may be more to the left than usual, so the center of mass is displaced and the whole body slides through the surfaces...
:joke:
Herbs & Fruits consume biomass on the process. Composer would need to generate more to make it self sustainable. +1, I like it.
NMS got some part of it right, imagine: you get close to a godillo, give carbon, you get silver poo.
I do not agree that the progression to the higher tiers must be slower. The highest tiers are usually the most useful ones; when you finally unlock them, if nothing remains to be done then you do not...
top, htop, iftop, iotop, nvidia-smi, dstat...
Just the player. That's why I am bit reluctant.
Yes, but you must have enough mats or the rigs must be fast enough.
Cool, thanks for your ideas!
Nice... wait, and do you use vehicles at all once you have set your bases up?
I thought the main reason for sleeping was restoring health and other attributes faster, as you can restore them by simply being in the stasis chamber.
I understand why it may have been done this...
Good point.
And do you move things between bases by carrying them in the backpack and teleporting?
That is clear enough, thanks. I will check yours 96 vs my 50 cycles, I may not have measured them well.
Anyway, I think it is a weird mechanic, I can imagine people going to some remote site,...
+1, please.
At least that way we could fill enough km2 of greenhouses to make it worthwhile and avoid annihilation of so many forests. My landscape looks horrible, I am a terrible monster, godillos already hate...
Thanks, I hate that distinction between real and in-game times...
That's good for me too!