If I understand correctly, you don't have an install that demonstrates this problem, which makes this rather hard to debug. Is there anything *we* can do to help out? Maybe provide some additional...
Type: Posts; User: Ehvis
If I understand correctly, you don't have an install that demonstrates this problem, which makes this rather hard to debug. Is there anything *we* can do to help out? Maybe provide some additional...
I did a whole bunch of tests today on the new 0.9.5.1 version. Where I was able to get one to start previously, I wasn't able today. Maybe I was just lucky last time.
I've been experimenting with...
Just gave it a try as well. Same for me. Player.log gives me a whole bunch of "SQL logic error during BulkExecute" errors.
The only report I've seen for it still working on Linux was from an AMD...
Problem the same as this problem.
Game Version: 0.6.4
OS: Ubuntu 17.04
Simple Description: UI doesn't fit properly on ultrawide displays
Detailed Description: Several UI elements don't fit properly when an ultrawide resolution is...
None of those errors on Ubuntu 17.04.
I see that your log cuts off with doing controller stuff. I've seen Unity3D do massively weird things when certain controllers are plugged in (for me it's my rudder pedals that seem to break it)....
Generating the world generally takes less than a minute. Does it always happen? Does it happen with other seeds as well?
There used to be a bug that made it get stuck on the world generation. This also had a side effect of the menus not working. They thought they fixed it for the EA release, but maybe not. If it's the ...
During play I found two things I wanted to make:
1. A resource scanner. This could be made as a radar gun like tool so you can point it around and get an idea about the amount of resources in a...
Things are looking better indeed. It's still a lot of work to build a good base and get yourself moving, but I actually feel like I have the opportunity now.
Odd that iron now had to come...
Same for me. Sometimes you see ore immediately from the crash site. But last time I dug hundreds of meters of tunnel without finding much of anything. This is part of the balancing that needs to be...
Good choice.
May I suggest to start doing frequent updates. It's better to get quick responses to changes than to get them all at the last moment. We can handle it if you break the build...
Here's the log:
https://www.dropbox.com/s/1m4w76jwbq4nkvo/Player.log?dl=0
I killed the game after a few minutes.
I can confirm that this issue is still in 0.5.0. After a respawn, I got stuck with an almost full "Generating ...." bar.
But a frustrating mechanic should never be in a game. You'd be better off mining at half speed and not having to wait.
I just started a new game in 0.5.0. I started dinging for resources, couldn't...
Performance is much better. Pretty similar to fura's numbers.
I wanted to write something about the current alpha that is my personal unbiased opinion, so I haven't read anything from others yet. This means that a lot of what I write here is already mentioned...
Game Version: 0.4.3
OS: Ubuntu 16.04
Simple Description: Resources are lost after cancelling 3d printer queue items
Detailed Description: Resources are taken from your inventory when you add a...
I've had it too. I don't think the priority should be low though.
I've had this a few times as well (Linux). When you respawn, you get the "Generating the world" message, but it never starts making the bar green. It doesn't appear to be specific to the save because...
Game Version: 0.4.2
OS: Ubuntu 16.10
Simple Description: Stasis pod disappeared some time after it fell in a hole
Detailed Description: The game started with the resources partially under the...
Monolithium
Because we all know a certain iconic alien monument. :wink:
I did some more testing and it turns out that what I said above is not the problem at all.
The real problem is that the options GUI does not show the resolution that is currently active. This...
I recently switched to a 3440x1440 ultra widescreen monitor (using Linux) and it doesn't properly correct the aspect ratio. Since other Unity games do it just fine, it's probably not too big a deal...