Search:

Type: Posts; User: Xaosmaster

Page 1 of 2 1 2

Search: Search took 0.01 seconds.

  1. Replies
    3
    Views
    1,258

    Well so long and thanks for all the fish :(

    Well so long and thanks for all the fish :(
  2. Replies
    3
    Views
    1,258

    Thank you PN forums for being awesome.

    After handing around Steam discussions for a while, I quickly realized what a cesspit of negativity it is over there. Just want to thank you guys for being chill and having meaningful dialog. This...
  3. Replies
    1
    Views
    798

    1 word...DINOSAURS Just sayin:P

    1 word...DINOSAURS

    Just sayin:P
  4. Replies
    9
    Views
    1,821

    Is it a 'foggy' zombie open world survival game?

    Is it a 'foggy' zombie open world survival game?
  5. Replies
    8
    Views
    1,727

    It sounds like attaching a blueprint-created grid...

    It sounds like attaching a blueprint-created grid to an existing grid is what they are looking for.
  6. Replies
    9
    Views
    1,821

    Well. There are a few that look promising, but...

    Well. There are a few that look promising, but I'm not sure how the devs here will feel about me advertising other games...

    Just search for tags: Survival, Open World, Sandbox

    There is one...
  7. Replies
    9
    Views
    1,821

    Too many clones

    I was going through my Steam queue today and started to realize just how many games are being built around the same concept. Procedurally-generated voxel games with mining and building and trying to...
  8. Replies
    8
    Views
    3,002

    Sticky: Do you have a video somewhere that explains how...

    Do you have a video somewhere that explains how to set up the auto-switching system that you use for your large automated constructs with all the hovers? I have made it through about 40 of your...
  9. Replies
    4
    Views
    1,069

    I did not know this. Thank you

    I did not know this. Thank you
  10. Sorry to interject here, but I've seen this...

    Sorry to interject here, but I've seen this problem from Steam before on other games. It may not be PN specific. Sometimes steam releases an update and due to your update setting, you may not have...
  11. Replies
    2
    Views
    1,115

    Severe Conveyor Lag

    I didn't post this to bugs, but it may be. It could be just my system limitations or it could be an optimization issue in the game.

    I have found that when I have a large system with lots of...
  12. Replies
    4
    Views
    1,069

    Silicon Apocalypse

    Just a small request/feedback. Silicon is way too plentiful and there are not enough things to build that need it. Please either drop the rate of silicon spawn, or increase the cost of building...
  13. Because creative mode is not a 'game' really. It...

    Because creative mode is not a 'game' really. It is the equivalent of handing you a box of every possible Lego and letting you build whatever you want. No logistics function because they do not...
  14. Creative mode requires no resources to build, so...

    Creative mode requires no resources to build, so I assume the logic was that you don't need to mine or extract anything. That mode is just for building things creatively and nothing else.
  15. Replies
    9
    Views
    1,900

    The easy fix is to add a system for adding...

    The easy fix is to add a system for adding waypoints on the map. That way all of the beacons can be off on your compass unless you select one. Same thing for points of interest such as wrecks,...
  16. I partially agree with Azirahael. I believe that...

    I partially agree with Azirahael. I believe that the developers should focus on the game itself. What the point is, developing the story, etc. Some sort of endgame scenario. Something to work...
  17. Replies
    32
    Views
    4,958

    Dude! You totally need to make an AT-AT now! ...

    Dude! You totally need to make an AT-AT now! This is awesome!
  18. Replies
    3
    Views
    1,237

    Long Corner Window Needed

    Hello Team,

    Can we please add a long corner window to line up with the corner and straight windows?

    As you can see here:


    https://steamcommunity.com/sharedfiles/filedetails/?id=1514921703
  19. You have 'Merge Blocks' in SE that can pull 2...

    You have 'Merge Blocks' in SE that can pull 2 grids together, but in simple cases like this, you wouldn't need to merge grids because as long as 2 blocks touch evenly (i.e lined up in perfect...
  20. Replies
    8
    Views
    3,002

    Sticky: From some of your videos i've seen, I'm surprised...

    From some of your videos i've seen, I'm surprised you haven't tried to turn a whole planet into a Death Star by now lol.
  21. Impossible to connect blocks using multiple moving parts?

    I have noticed that whenever I try to build something that multiple rotors/suspensions that the blocks will not stick together at some point. It seems like you can't completely connect one grid of...
  22. Replies
    32
    Views
    4,958

    Have you tried using a locomotive-type linkage? ...

    Have you tried using a locomotive-type linkage?


    https://media.giphy.com/media/4Aj3bmAPcYTHW/giphy.gif
  23. Put the vehicle on Steam ...

    Put the vehicle on Steam

    https://steamcommunity.com/sharedfiles/filedetails/?id=1511625079

    Drive around with it for a bit. It will disrupt the space-time continuum...
  24. OK... so after further testing, I have discovered...

    OK... so after further testing, I have discovered that this is definately caused by wonky vehicle physics. It seems when my rotating spikes come in contact with the wheel behind them, it causes the...
  25. [HIGH PRIORITY] Launched into space at Ludicrous Speed

    Game Version:
    0.9.3.0
    OS:
    Windows 10 64-bit
    Simple Description:
    Ground vehicle suddenly launched into space
    Detailed Description:
    Driving around and suddenly out of nowhere I am launched...
Results 1 to 25 of 43
Page 1 of 2 1 2