Search:

Type: Posts; User: LocoNeko73

Search: Search took 0.02 seconds.

  1. Hi Casual Viking, This is all great news ! I'm...

    Hi Casual Viking,

    This is all great news ! I'm fine with anything that pushes us to explore, and your droid idea sounds really great.

    Let's see what we will get (and when!)
  2. Replies
    1
    Views
    592

    This point is still the most pressing to me at...

    This point is still the most pressing to me at the moment. PN is a WIP, so it's fine to get things little by little, but with the number of conveyor pipelines I'm building, this would be a life...
  3. Replies
    13
    Views
    1,893

    I love the floating blocks + water motor idea. ...

    I love the floating blocks + water motor idea.

    Now, if we get realistic water on top of that, I might start spending a lot more time on water !! :laugh:
  4. I do like the idea, but I think it's a subset of...

    I do like the idea, but I think it's a subset of a larger idea that I would summarise this way : exploration needs to be incentivised.

    What you describe above would be fantastic, but I worry this...
  5. I can confirm some lag on a "medium-size" grid....

    I can confirm some lag on a "medium-size" grid. Connecting a container to the existing conveyor system freezes the game for about 2 seconds. Opening the container's inventory freezes it for 6 or 7...
  6. Replies
    9
    Views
    1,080

    Hi Flakmagnet1701, I understand where you come...

    Hi Flakmagnet1701,

    I understand where you come from, and it can appear baffling from the outside. But - oddly enough - I'm in the exact reverse position at work. Project manager for a 1000+ users...
  7. Replies
    9
    Views
    1,080

    Hi Flakmagnet, and thanks for your reply, ...

    Hi Flakmagnet, and thanks for your reply,

    Though I'm really not convinced a forum is the best issue/suggestion-tracking tool, we are all in agreement that some sort of catalogue is needed. A...
  8. Replies
    9
    Views
    1,080

    Thanks both for the feedback, Menzagitat, I ...

    Thanks both for the feedback,

    Menzagitat, I disagree about the forum being a good place for devs. The information here is not structured in a way devs can use to browse through suggestions...
  9. Replies
    9
    Views
    1,080

    Thanks for your answer. I try to browse this...

    Thanks for your answer. I try to browse this forum before posting suggestions, but it's hard to do. It would be great for the players community - and for the devs - to have an indexed list of...
  10. Replies
    16
    Views
    2,144

    The hard mode is very easy indeed. I don't know...

    The hard mode is very easy indeed. I don't know if it's by design or because this area was not deemed the most important to get right in pre-release.
    Arguably, tweaking difficulty is not the hardest...
  11. Replies
    9
    Views
    1,080

    Storage filtering

    The storage system of the game can be extremely complex to manage and any new addition could add even more complexity. I think 2 rather simple (?) changes could really improve things considerably :
    ...
  12. Replies
    1
    Views
    592

    Build line, surface or block of items

    I don't believe I will be the first to point that out, but we should be able to build a line, surface, or block of items.

    In that construction mode, you would click on a spot to be the first block...
  13. Agreed! I can accept no power at night,...

    Agreed! I can accept no power at night, obviously, but the panels should track the sun. I don't even care if there's no animation for it, just give me some juice :-)
  14. Replies
    1
    Views
    489

    As a side note : Currently, the power of the...

    As a side note : Currently, the power of the multitool makes obtaining water way too easy. Just dig a giant hole, put a water pump, and you're sorted. My suggestion above would make water a bit more...
  15. Replies
    1
    Views
    489

    Changes to excavation

    Greetings, fellow nomads.

    I've been a gamer for 35 years and it's the first time in ages I feel so engaged with a game I sign up to a forum to talk about it. The game startup screen encourages...
Results 1 to 15 of 15